Next up on my list of games to try out from my Backloggery was Donkey Kong Jr.-e, released for the Nintendo e-Reader in 2002. In case you are unfamiliar with the e-Reader, it is an add on device for the Game Boy Advance.
You can scan in specially coded cards to play full games or receive in-game items.
I purchased several of the game cards for the e-Reader, and I can’t believe there are still a couple I never even played! Note that the e-Reader only saves data for one game at a time, so you have to erase your old game to make way for a new one.
Now, I think I have played Donkey Kong Jr. in Animal Crossing, but I never messed with it much. So, I scanned all my cards into my e-Reader and loaded the game up!
Um…yeah. So apparently in this game, the tables have turned and Mario (or Jumpman, as he was first called) is holding Donkey Kong hostage, and it’s up to Donkey Kong Jr. to save him.
Well, that’s nice and all, but Donkey Kong Jr. moves SO slow! He can barely get away from the crocodiles or other obstacles Mario sends his way, he can’t jump worth a shit, and he can’t reach very far, either! I found myself dying multiple times just trying to get passed the first level.
Finally, I conquered the clunky controls and got to the second level!
This level was just as annoying. It was made even more annoying by the fact that Donkey Kong Jr. CANNOT JUMP WELL. Ugh! I gave this level a couple more tries, then went ahead and quit the game.
Needless to say, my first impression of this game was not a positive one! I realize the original version of this game has garnered many positive reviews, but I am just not a fan. The controls are very annoying, the gameplay is clunky, and the sound effects are irritating as well. I know that the more I play this game, the better I will get at it… I’m just not sure I really want to!