It’s been a busy few days around here, since Thanksgiving was Thursday! Hope all my American friends had a great one! 🙂 Now the holiday season has begun, which I am pretty happy about. It’s such a nice time of year!
Anyway, as I mentioned in my previous posts, I recently played a game called Lifeline on iOS. I actually downloaded this game quite awhile ago when it was free on the App Store, and although it has always intrigued me, I never got around to playing it. Then I recently came down with the cold from hell, and I didn’t feel like doing shit for days! It was even too much effort to play a game like Animal Crossing- that’s how horrible I felt! So while browsing through my phone, I came across Lifeline, and I figured it was the perfect time to start playing!
Lifeline is a game that is not designed to take up very much of your time. The intro screen really says it best:
So the premise is, an astronaut named Taylor has crash-landed on a distant moon and he has no idea what happened. He sends out a transmission signal to attempt to get a hold of someone, and he somehow manages to get through to you!
This game kind of reminds me of a choose your own adventure novel. Taylor will talk to you and the game will prompt you with a couple different responses. Sometimes he’s asking you to help him with an important decision, sometimes he just wants to chat. He’s a bit of a smart ass at times, which is kind of fun!
What I thought was really cool about this game was the fact that the game does not need to remain running! Sometimes Taylor would be busy for long periods of time, and when he starts talking again, it shows up as a notification on your phone.
The whole point of this game is for Taylor to get rescued from this alien moon. The problem is, weird things keep happening all around him…
I don’t want to post too many of my screenshots, since I don’t want to ruin the game for anyone! However, around the third day of playing, things started to get a little tough. It was obvious that Taylor was being influenced by the mysterious circumstances surrounding him, and it was hard to keep him focused!
Nevertheless, I managed to successfully get Taylor rescued on my first play through of the game! I couldn’t believe it! I thought for sure I’d have to play through the game several times to get to the ending.
I was happy I beat the game but then I realized… I had no incentive to play the game again. None. I mean, if Taylor would have died, I would have immediately restarted and tried to figure out where I went wrong and what path I could send him down to change things. But since I won, I don’t feel like playing the game anymore, at least not for a long time. Despite this, it was a really cool game, and at times it actually did feel like there was a real person I was communicating with! There are other Lifeline games, which I may check out at some point.