I didn’t play too many games this week, mostly because I was focused on Kirby Planet Robobot! I can’t help it, the game is addicting!! 😉
I played no console games this week. Boo!
Yep, this week it was all about Kirby Planet Robobot! This game captivated me from the moment I began playing it! And this week, I beat the game (the Story Mode, anyway)!
I picked up where I left off last week, on Level 4 of Area 4- Gigabyte Grounds. In this level, I used the Robobot Armor a lot, which is always a treat. Part of the level was also in Jet form, which has become one of my favorite parts of the game! The end of the level even had a face off against Core Kabula, which is a throwback to one of the very first bosses in Kirby’s Dream Land, Kabula! I didn’t get a very good screenshot of her (she was moving too quickly), but trust me, it was super fun!
Level 5 involved a lot of bomb blasting, and the music in this level was totally bad ass.
The Area 4 boss was Mecha Knight, a souped up version of Meta Knight that crazy Susie and her boss Mr. Haltmann must have dreamed up. He was pretty rude, but I managed to kill him anyway.
After I defeated Mecha Knight, Area 5- Rhythm Route opened up for me.
Level 1 looked and sounded cheerful enough, but I soon realized those thumping musical notes in the background meant business! I had to be careful not to step in front of them at the wrong time, or I would be smooshed up against the screen. This happened a couple times, and was not pleasant!
Level 2 was another charming city-type level, with lots of Waddle Doos driving around. There were also some adorable sleeping turtles in this level! Too bad I had to get in the Robobot armor and punch them out of my way! 🙂
Level 3 was a casino level, which was fun and entertaining. This time around, I had to avoid giant pool balls- until I got in the Robobot armor and destroyed them! Man, I love that armor…
Level 4 was interesting. There were parts where I had to walk on a floor lit up with green LED panels. Certain panels would travel on the floor, lighting up red with skulls on them. If I stepped on those panels, I would get shocked! This made things somewhat fast-paced at times, but still enjoyable.
Level 5 took place on a moving train. Not too difficult, but still fun! I really enjoy all the diverse levels in this game.
The boss of this area was Dedede Clone! Look how surprised Kirby is!
The Dedede Clone behaved much like the King he was modeled after- he tried to suck me in and beat me up with his hammer!
At one point, he split into multiple smaller versions of himself, which was a little creepy.
Just when I thought I was done, the Dedede clones hopped into a machine called D3 and started really acting crazy! This part was a little difficult at first until I learned the patterns of the machine. Finally, he/ it/ they were defeated!
After that freak of nature was dead, I moved on to Area 6- Access Ark.
Level 1 was a bit strange. It seemed like I was just walking down endless corridors with tons of pictures of Mr. Haltmann hung up everywhere. The music was creepy too!
Level 2 looked pretty cool, but there were lasers trying to kill me constantly! A lot of the level was auto-scrolling too.
Level 3 had the same look as Level 2, but involved the use of the Robobot armor. The creativity in this game never ceases to amaze me!
Level 4 made me feel like I was stuck inside a computer or something! The world seemed to be slowly becoming unhinged- and it also seemed like it was trying to kill me! At certain points, shapes would be quickly drawn in the background, then be pushed to the foreground to squish you!
Level 5 was similar to Level 4, with an epic fight against Gigavolt II at the end. He was a jerk, but I managed to beat him!
I entered the boss door, and was pitted in a fight against Mecha Knight+. I wasn’t expecting this as the final boss, so after I beat him, I was pretty sure it wasn’t over.
Sure enough, I finally got to meet the lunatic behind Planet Popstar’s invasion- Mr. Haltmann himself! He droned on about his perfect machine, then jumped into a gaudy gold mecha suit and just about kicked my ass. His insane laughter will haunt my dreams for sure!
Nevertheless, I defeated him… but I wasn’t done yet!
The machine (which was named Star Dream) that Haltmann had created suddenly became self-aware… and it wasn’t very nice! Susie, who decided Haltmann was an idiot, presented me with my Robobot armor and told me to get in.
This part, by the way, was Area 7- Mind in the Program. It doesn’t show up on the World Map, and my guess is you can only access it by defeating Haltmann first.
Anyway! Meta Knight suddenly flew by with his ship (the Halberd), and I fused together with it to create some totally bad ass version of it!
I fought against the Star Dream, which kept creating random missiles and other weird things for me to shoot at. It exploded, and I was done…
or not! Most of Star Dream was destroyed, but I guess the core was still alive and well. This part was a little difficult, as it fired at me mercilessly. Piece by piece, the core’s armor was stripped away, until it finally blew up. Was I done…?
HELL NO! This boss seemed to go on forever! Now Star Dream was a totally creepy … thing that had a face! I could almost feel the insanity at this point. It shot everything it had at me, from numbers to random items, all in an attempt to kill me. It took me a couple tries, but I finally whittled its life away. And did Star Dream die?
NOT YET! I actually yelled at the game, “Jesus Christ, it’s still not done!” Which made my husband die laughing and tell me how I am “cute” when I yell at games! Anyway! The last part was easy, as Star Dream hardly fought back as I unscrewed every piece of it. Finally, IT EXPLODED AND WAS GONE.
Afterwards, Kirby floated off through space and landed safely back on Planet Popstar, which was returning to normal.
The credits rolled, and I had fun playing the mini game that went along with it (punching the names as they scrolled by). The question mark after the words The End made me a little nervous- I didn’t want to have to fight Star Dream AGAIN any time soon!
As it turns out, I unlocked two additional game modes when I completed Story Mode! That would explain the question mark (whew!). MetaKnightmare Returns allows you to play the game as Meta Knight, which sounds amazing! The Arena is all boss fights.
I just want to say that this game was AMAZING! The replay value is very high, too, considering there are two whole modes I haven’t even explored yet, as well as two subgames I haven’t played. Plus there are many more stickers to collect as well as Code Cubes I missed! This game is definitely one I really enjoyed. ❤
I played some more Solitaire this week, though I don’t know why I bothered- my losing streak continues! I played 6 hands, and lost them all! This is probably my worst losing streak ever.
I also played a little bit more Crossy Road. I still suck at it, but I unlocked two new characters this week. One was Jaguar…
and the other was Chimney Sweep. (okay…?)
That’s it for the games I played this week. If you haven’t picked up Kirby Planet Robobot yet, I highly recommend it. It’s amazing! See ya next time!